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Software Articles

Creating and Tuning Depth Maps

Depth perception or "stereo" is definitely key to the VR experience. I've been shooting multi-camera stereo images and love the feeling of the image, but shooting with multiple cameras, handling the separate media "stitching" required, and editing two views of a scene...

Babylon.js Slideshow

What should a website look like in VR? I'm looking at an easy way to iterate through various design ideas, this is how I discovered Babylon.js. As much as I like the concept of Babylon, it seems that WebVR examples are few and far between. Babylon doesn't make it easy...

Babylon Quickie – EmissiveTexture

A common requirement is to use an image or texture with alpha on a plane. Best Formats That Support Alpha Still: PNG Video: Webm (for HTML5), Cineform (for Davinci Resolve), Prores 444 (highend) (My workflow is to output Cineform from Davinci Resolve then use FFMPEG...

Blackmagic Fusion Media IO

Blackmagic Fusion is my preferred application for all things VR/360 video related. It is such a powerful tool, and with the addition of KartaVR, right up there with Nuke. Occasionally I'll find an interesting processing technique that is not available in Fusion,...
Creating and Tuning Depth Maps

Creating and Tuning Depth Maps

Depth perception or "stereo" is definitely key to the VR experience. I've been shooting multi-camera stereo images and love the feeling of the image, but shooting with multiple cameras, handling the separate media "stitching" required, and editing two views of a scene...

read more

Babylon.js Slideshow

What should a website look like in VR? I'm looking at an easy way to iterate through various design ideas, this is how I discovered Babylon.js. As much as I like the concept of Babylon, it seems that WebVR examples are few and far between. Babylon doesn't make it easy...

read more
Babylon Quickie – EmissiveTexture

Babylon Quickie – EmissiveTexture

A common requirement is to use an image or texture with alpha on a plane. Best Formats That Support Alpha Still: PNG Video: Webm (for HTML5), Cineform (for Davinci Resolve), Prores 444 (highend) (My workflow is to output Cineform from Davinci Resolve then use FFMPEG...

read more

Blackmagic Fusion Media IO

Blackmagic Fusion is my preferred application for all things VR/360 video related. It is such a powerful tool, and with the addition of KartaVR, right up there with Nuke. Occasionally I'll find an interesting processing technique that is not available in Fusion,...

read more

Processing Pointclouds In Blender

Pointclouds are the native output of various 3D capture devices including LIDAR scanners, and structured light depth cameras. I have a need to process an animation of pointclouds, eventually getting them into Unreal Engine. File Formats There are a ton of different...

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A-Frame Basics

In order for VR to take off there really needs to be a low barrier to entry, both on the side of the creator and the viewer. A-Frame is a great framework to create VR interactions, and the web is the preferred standard. There are too many walled gardens from Oculus,...

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Animation Nodes

Animation Nodes

A simple task for today, make an animating text logo where the letters individually rotate. There's not a way to control this in Blender so I had been using Fusion which makes it real easy. Then I stumbled upon Animation Nodes! This is one of those Blender plugins...

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Blender Notebook-Fracture

https://blenderartists.org/forum/showthread.php?343637I’m really in to simulations, and the new version of Blender Fracture Modifier is looking pretty good. The metal deformation stuff looks like it could be very useful. Definitely hope that this can be incorporate in...

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Blender Notebook-Real Camera

Looking at my renders a couple things bother me. One, when looking out the window the eye adjusts for the glare and the window sill is basically a shadow. When taking a picture the glare makes it so the sill is often not visible, but certainly not well defined. I need...

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